UGUI MiniMap is a complete and easy-to-use MiniMap / WorldMap solution for Unity using full UGUI system. You can easily create any type of minimap you want for any genre of games like Racing, FPS, RPG, RTS games, etc.
You can have it up and running as easily as dragging and dropping one of the ready-made minimap prefabs in your scene -> assign the main player -> ready.
Features:
- Rectangle and Circle Mini Maps.
- RealTime and Picture Render Mode.
- Support for Build-In and Universal Render Pipelines.
- Optimized for Mobile platforms.
- Compass Bar.
- Border Icons.
- World map point markers.
- New RTS Camera Movement.
- Circle Border icons.
- Area Grid.
- 3D and 2D Mode.
- Static or Dynamic rotation map.
- Hit / Damage Effect.
- World Map and Minimap
- Static Map mode.
- Circle Area for each icon.
- Support custom map masks.
- Create Waypoints / Icons easy in runtime.
- 2D Example scene.
- Panning Tweening.
- HoofdPunt indicator.
- Zoom In and Out.
- In Editor documentation.
- Easy to use (Drag and Drop).
- Customize icon color, size, sprite, etc.
- Animated Icons.
- Zoom Levels.
- Buttons items.
- Automatic bounds calculation.
- Clean code - C#.
- Well commented.