MeshKit is a plug-in for editing and optimizing meshes. MeshKit contains a deep resource management system to clean up unused resources and protect your mesh from accidental deletion - this is a common situation where shared meshes are used to combine meshes in multiple scenes or prefabricated parts are used.
MeshKit features
-Reduce mesh triangles with a powerful extractor!
-One click automatic LOD tool!
-Separate and combine meshes!
-Combine meshes with more than 64k vertices
-Sets the maximum number of vertices per object.
-Inverts the mesh.
-Make the mesh double-sided.
-Trim unwanted vertices and redundancies from the mesh.
-Remove/add tangents and normals.
-Rebuild lightmap UVs (editor only).
-MeshKit editor tool.
-Runtime components.
-A powerful and easy-to-use API.
-Compatible with Unity 2017. x, 2018. x and 2019. x!
-Old version is compatible with Unity 5.6!
-Deep resource management to delete unused resources and automatically organize the grid of prefabricated parts and local scenes.