Decal Master is a powerful and simple Unity decal system.
The Decal Placement Tool provides an easy-to-use workflow for placing decals on various surfaces in the game world.
Main functions:
*PBR decal shaders (albedo, normal, specular shine, radiance)
*Decal placement tool (place decals on any surface by clicking the mouse)
*Collision bodies are not required when placing decals in editing
*GPU instantiation
*Real time frustum clipping (rendering optimization)
*Sort each decal
*Color options for each decal
*UV tiling and offset options for each decal
*Decal template presets (loading, saving)
*Exclude mask (decals will not be projected onto selected layers)
*Generate APIs and components
*Pool for faster decal generation
*Runtime GPU Raycaster (no impactor required)
*GPURaycast to SkinnedMeshRenderer
*Terrain decals (deployed according to the world location and terrain height)
*Scene preview support
*Easy to use
*Normal blend shader functionality
*Magnify Shader Editor Decal Shader Template (Beta)