Combat for Game Creator adds useful combat features to the Game Creator ecosystem.
Combat for Game Creator introduces the combat function into the Game Creator ecosystem. It provides optional integration for shooting and melee modules. It can be used together with the mobile UI control of behavior module and auxiliary function module (provided by Pivec Labs).
function
-Proximity based aiming (with programmed APIs, actions, and triggers)
-Click the mouse aiming of the class
-Generation system (with optional weighted random selection)
-Weapon storage (weapon carrying/switching mechanism)
-Integration of melee and shooting (requires melee and/or shooting modules)
-AI targeting (requires behavior module) - mobile terminal UI button compatibility is used by auxiliary function modules (provided by Pivec Labs)
-Target Indicator
-Auto guided projectile
-Visibility aiming
-Supporting Destructive Goals