⭐ Main functions ⭐
• Ability to significantly improve game performance
• Adjust the quality of any component when no details are needed
• Just add the optimizer to your object, set it and see how it works
• No baking or any other complex operation
• Various sample scenarios show different functions
• Support the latest unit version from 5.6.0 to 2020
• Camera distance, visibility on the screen, detection behind the wall, etc
• Clean and responsive editor window with similar built-in widgets in the scene view
• Optimize particle systems, multiple terrain, light, renderer, NavMeshAgent, and more!
• Gradually adjust the system to game performance
• Transition support between LOD setting levels
• Automatic operation to save your time
• Templates for easily implementing custom components to be optimized
• Save LOD level presets in resource files to share settings
• New features coming soon!
• Include complete source code