For version 4.x (>=2020.2), please read carefully (before buying) the latest documentation here
Previous version documentation here
Supports only Standard (Legacy) Pipeline!
Looking for Universal (URP) Pipeline? It is another package: HERE
AR-VR Ready mirror (planar) shader is here. Based on PBR shader, so supports everything that it supports (for both forward and deferred rendering with post processing support).
Works on VR for:
Rift, Rift-S->SPInstanced mode only
Quest, Quest2->Multi View mode only
Quest, Quest2 with Oculus Link->SPInstanced mode only
(Mirror in mirror - recursive, will not work on VR).
Works for orthographic camera too.
Please see the forum HERE
Android Demo
Webgl Demo 1
Webgl Demo 2
Shaders tested on Mac, PC, iOS, android and webgl but should work on all platforms. On mobile, opengles3 and greater needed for most effects.
This package includes these packages and much more (Please look to individual links for how to videos):
Standard AR-VR Invisible Light and Shadow Receivers
2d Weather Effects
New sample videos are shot with iPad (2017 model) with highest quality settings. Scene has more than 150K triangles (while shadows enabled).
Transparent reflection support. Add extra reality to your AR games like floor reflections and refractions.
Mirror scripts use hidden second camera to create effects!
MODELS which are used in videos or screenshots ARE NOT INCLUDED in package!
You can use all post effects for monitor based visuals:
Make security cams, crt monitors, led panels, night vision cameras etc.