The Scatter module for MicroSplat adds several new features to the MicroSplat framework.
Features Added:
- Paint up to 32 additional texture onto your terrain, as detail masks and modifiers.
- Each texture can choose from several blend modes, allowing you to accumulate leaves onto a surface, or blend moss into an underlying textures.
- You can paint one or two layers of texture, allowing you to paint moss on the peaks of your rocks with leaves on top of the moss.
- You can filter how each texture is applied based on the height and slope of the underlying texture's data.
- A custom painter is used for painting these details, and a single custom format splat map is used for up to 32 textures.