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编辑器/功能拓展 Grabbit - Editor Physics Transforms 2021.0.8

本帖最后由 月亮弯弯 于 2022-9-27 01:17 编辑


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历史版本索引:

Grabbit - Editor Physics Transforms 2021.0.2

Grabbit - Editor Physics Transforms 2021.0.3
Grabbit - Editor Physics Transforms 2021.0.5
Grabbit - Editor Physics Transforms 2021.0.6


Get more realistic results and save tons of time placing objects into your scene with physics.

Grabbit is an innovative and modern Transform & Level Design Toolset for Unity.

It provides you with a unique way to be more efficient in your Level Design and World Building thanks to its powerful Editor Physics System.

Move & organize your scenes more efficiently, and save work time with our agile Physics Rabbit.

Come to our Discord Jungle channel if you have any questions!

Placing Objects only using the transform tools can be cumbersome and time-consuming.

With our physics-based solution, you can create organic and natural-looking scenes much faster than with the traditional transform tools offered by Unity.

Grabbit assists you in your object placement and lets you save tons of time on tasks that used to be tedious.

No need for Rigidbodies or Colliders on your Objects, Grabbit takes care of everything and keeps your scene clean.

Grabbit is our new creation but you can as well check out our other plugins MonKey and Parrot!



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