找回密码
 立即注册

代码插件 Easy Multi Save 1.38 适配UE4.27,5.0保存加载存档插件

ScreenFunctions-1920x1080-997711429e840a3ba4d65a44f313d3b0_resized.jpg ScreenInventory-1920x1080-008c18a51dfa0b2a8ae396c6d4076264_resized.jpg ScreenSettings-1920x1080-dc0778008807f31a510fb9781e4943c2_resized.jpg ScreenSlots-1920x1080-dcad2c2352b03294e80ebd5b246bd0cf_resized.jpg ScreenExampleProject-1920x1080-be1c3bfba6bdfb471eefa6c695abe282_resized.jpg ScreenExampleProject2-1920x1080-24d86faa8e51aefb41ab769dffcef4e9_resized.jpg ScreenBlueprintStructs-1920x1080-8c4c8d85c56768e1fa6e6066c368f38a_resized.jpg ScreenFiles-1920x1080-357cac41366fe070b252e94000610c3f_resized.jpg


Main Features:
No C++ required.  
A fast and streamlined way of saving/loading complex game data.
Use a single save game or an infinite amount of save slots, along with thumbnails.
Save and load Level Actors, Level Blueprints, Player, Inventory and more.
Save and load Persistent data like progress.
Save and load Components and Child Actors.
Use the 'Save Interface' to get save, pre-save and loaded events for an Actor.
The system automatically decides what Actors to update or respawn, don't worry!
Load and save Actors in open worlds with World Partition or Streaming.
Save any variable and use it's loaded data directly.
Ongoing support and updates.

Advanced Features:
Multi-Thread and Deferred Loading to load/save many Actors.
Multi-User game support.
Clean file structure with Desktop and Console file system support.
Save recursive Blueprint structures with one click.
Save player, game mode or any other Actor as persistent data.
Keep old save files relevant after updating your project.
Support to share save games between players.
Support for saving only the client in network games.
Custom Save Objects, for storing settings or additional data.


主要特点:
不需要c++。
一种快速和精简的方式保存/加载复杂的游戏数据。
使用单个保存游戏或无限数量的保存槽,以及缩略图。
保存和加载关卡演员,关卡蓝图,玩家,库存等。
保存和加载持久数据,如进度。
保存并加载组件和子角色。
使用'Save Interface'来获取Actor的保存、预保存和加载事件。
系统会自动决定要更新或重生哪些actor,别担心!
使用世界分区或流在开放世界中加载和保存actor。
保存任何变量,并直接使用它的加载数据。
持续的支持和更新。

高级功能:
多线程和延迟加载加载/保存多个actor。
多用户游戏支持。
使用桌面和控制台文件系统支持干净的文件结构。
一键保存递归蓝图结构。
将玩家、游戏模式或任何其他Actor保存为持久数据。
更新项目后保持旧保存文件的相关性。
支持在玩家之间共享保存游戏。
支持在网络游戏中只保存客户端。
自定义保存对象,用于存储设置或其他数据。


Easy Multi Save 1.38




您需要登录后才可以回帖 登录 | 立即注册