Medium resolution mechanim humanoid and HumanIK compatible game character, 9.8 k polys, 15.7 k tris, textures for Unity 5 standard shader and optimized for color only mobile unlit shaders, so in spite of the polycount it is usable for mobile (if the rest of the scene is not too crowded).
Includes 4k textures for Unity 4 spec/gloss + normalmap with heavy padding so textures still look OK in 256x256 pixels. blendshapes for phonemes (talking) and emotion
Mouth and eyelids open/close via joints, so he can be setup to talk without using the blendshapes if that is wanted.
Included textured model props:
- gift parcels
- candycane
- hardliner cane
- sack open and sack closed
- a small presentation lowpoly landscape with textures
and a winter mountain skybox.
Includes 43 animations:
(most in place and root, with and without carrying sack)
-idle
-walk (also turning)
-run (also turning)
-hit with cane
-walk to idle
-give present
-jump and die
-slide, victory, hit with sack
-13 talking animations