Efficient and stunning foliage interaction for any project
Apply flattening, explosion impulses, trailing wobble and true physical interaction to all of your in-game foliage.
Works with all existing assets and the unreal foliage tools
Hybrid true physics and shader driven interaction
Easily cover your game world in efficient interactive foliage
Pivot painter 2.0 based wind and interaction supported
Designer friendly - easy to setup, drag and drop
Add impulses and interact manually via Blueprint or C++
Well optimized for a wide range of target hardware
Written in C++ for maximum efficiency
Photo-Realistic foliage included.