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代码插件 Arc Inventory 1.4.2.174 适配UE4.27 多人游戏库存能力系统

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Arc Inventory is a Gameplay Ability System based inventory solution that allows for the creation of ability-powered items and inventory management, and can slot seamlessly into your GAS-based game. Arc Inventory is built from the ground up for multiplayer, and supports everything from passive items, active items, stacking items, and more. Using Arc Inventory, you can create shooter gameplay, RPG gameplay, and even procedurally generate items or create an attachment system.

Arc Inventory is used in multiple games, and powers very different gameplay systems with this easy to use, designer focused system.

Note: This plugin requires the use of the Unreal Engine's Gameplay Ability System.

Features:
Inventory Components that support Bags, Equipment, and Active items.
Fully integrated with Epic’s Gameplay Ability System
Supports Multiplayer
Supports any game play mechanics GAS can do
Easy to set up
Requires minimal code
Full Blueprint Integratio



Arc Inventory是一个基于Gameplay能力系统的库存解决方案,允许创建能力驱动的物品和库存管理,并可以无缝地插入基于GAS的游戏。Arc Inventory是为多人游戏从头开始构建的,支持从被动物品、主动物品、堆叠物品等所有物品。使用Arc Inventory,您可以创建射击游戏、RPG游戏,甚至可以按程序生成物品或创建附件系统。
Arc Inventory用于多个游戏,并通过这个易于使用、以设计师为中心的系统为不同的游戏系统提供动力。
Arc Inventory 2.0在这里!
请查阅我们的文档以获取迁移指南。
支持
文档
有关此插件开发人员的实时支持,请在此处加入我们的Discord。
注意:此插件需要使用虚幻引擎的Gameplay能力系统。
技术细节
特征:
支持行李、设备和活动物品的库存组件。
与Epic的Gameplay能力系统完全集成
支持多人游戏
支持GAS可以做的任何游戏机制
易于设置
需要最少的代码
完整蓝图集成


Arc Inventory 1.4.2.174




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