Make music in Unity with full-featured native synthesizer, MIDI sequencer and sampler. Use Audio Helm to create music games, create music, and distort dynamic sound effects.
Synthesizer
The synthesizer generates dynamic audio in real time without sample or recording. It acts as a native plug-in to ensure low latency, high-performance, mobile ready audio. Download a stand-alone platform synthesizer (free or pay as you go) to browse and create a synthesizer patch to import into your game.
Sequencer
The function of sequencer is to create musical rhythm and melody by playing synthesizer or sampler notes over time. You can load a single track MIDI file to create your own rhythm in the Unity inspector, or you can generate rhythm in real time through code to generate programmed music. The sequencer supports dynamic beats/BPM, which can speed up/down as the game progresses.
sampler
The sampler obtains audio samples or recordings, which can be played at different speeds to generate pitch. Using different tone areas, you can create a complete full spectrum piano sampler. Audio Helm comes with four drum machines, each with a separate sample library.