World Creator is a professional procedural terrain scene generator, which can be used to create vivid virtual 3D environments in games, movies and works of art.
With a series of powerful authoring tools and higher efficiency, real-time editing in viewports, random terrain generation, and more, World Creator makes terrain scene generation faster and more interesting than ever before.
State of the art terrain generator
Create any kind of terrain you can imagine. Hills, mountains, ridges, terraces, canyons, lunar landscapes, deserts, straight mountains, plains, planetary landforms, sand dunes, etc. World Creator comes with many filters, which can be combined to create unlimited terrain types. Each filter has several settings that can be adjusted, each of which affects the final terrain. These filters can be used within the specified terrain height or terrain slope range, giving you full control during the design process.
Design your own terrain graphics
Use the Unity terrain tool to design your own terrain graphics and use World Creator to make it look real.
Tile system
World Creator has launched the most powerful tile system ever seen, which can not only create a wide landscape, but also create a real world with different biological communities, including fully supporting the input terrain area, allowing you to seamlessly paste the input terrain into this new world.
Rivers and roads
Create highly customizable rivers and roads that perfectly match the terrain. Real time visualization tool during creation - real-time observation effect!
Enhance existing terrain
Import altitude maps or existing Unity terrain and use World Creator to make them look more realistic. With one click, a low resolution terrain can be transformed into a high-resolution terrain that looks like the real one. You can even infect the graphics themselves to achieve dazzling artistic effects.
Texture painting
Use your own or third-party textures to color the terrain manually based on terrain slope, height, mask, cave, sun direction, sea level, and other criteria. Controls how textures are combined for AAA visual effects. The World Creators texture generator is hierarchical based - there are no more annoying compositing problems!
Object placement
Use a dedicated manual generator to fill the terrain with your own or third-party trees, plants, and other objects.
Various settings, such as terrain slope, terrain height, masks, caves, sun direction, sea level, and many others, can be used to create amazing natural terrain with rich plants and many details. You can even let World Creator place objects only according to the specified texture!
Erosion and sedimentation
Contains highly customizable erosion and sediment filters - fully GPU driven and available in real-time mode. World Creator is one of the first terrain generators to apply erosion and sedimentation effects in real time.
Terrain presets
Each terrain you create can be saved as a terrain preset, which can be shared with friends or sold in asset stores.
Texture masks and object placement masks
Use masks to specify texture generation and vegetation distribution. Masks can be edited in real time - using a set of predefined brushes or using your own custom brushes directly.
Cave based texture generation and object placement
Deeply describe where textures and objects should be placed
Post processing operation
The post-processing operation is applied to further adjust the terrain according to the situation. This operation can be used to level the terrain within a specific radius of the scene object location - very useful for placing buildings, etc.
Real time Berlin noise generator
Create masks with integrated Berlin noise generators during terrain design. These masks can be used to perform texture masking or terrain placement masking.
Thermomap
Thermal maps are visual tools that can help you a lot during design. Start them and see which terrain regions are affected by specified operations, such as terrain filter settings, texture generation, and object placement. In addition, they speed up the entire generation process!
High noise mask
This mask can be used to create irregular transitions when compositing textures at a specified height.
Terrain mask
Creating multiple terrains on a single topographic map is a unique function compared to other terrain generators! Masks can be edited in real time - using a set of predefined brushes or using your own custom brushes directly.
High speed GPU generation
World Creator is undoubtedly one of the fastest terrain generators available, because it takes full advantage of the powerful features of the graphics card. Generates huge terrain in milliseconds.
Real time terrain generation
Switch to real-time mode and see in the viewports how each slider used to create the terrain shape affects the terrain in real time. Design the terrain as soon as possible and enjoy the pure fun!
Up to 4096 resolution
World Creator allows you to create terrain with a resolution of up to 4096 pixels, pushing Unity's terrain engine to the limit!