历史版本索引: Peek - Editor Toolkit 1.4.1 Peek - Editor Toolkit 1.4.2
• Toolbars: You can use the context toolbar to check game objects, components, and materials without opening the inspector. Available anywhere: in the scene, hierarchy, and project windows.
• Creator: Press Ctrl+Shift+Click to directly create a new game object in the scene. Use the Fuzzy Search tool to browse or search for any original or precast elements in the project.
• Replacement tool: One time (Alt+R) to replace multiple objects in batches with any other preform or original preform.
• Tabs: Enter full screen mode by maximizing the scene view (Shift+Tab or double-click), and then tabs will appear for you to browse different windows.
• Group: Press Ctrl+G to quickly create a blank parent game object around the content you selected. Press Ctrl+Shift+G to cancel the group.
• Probe: Right click to select any overlapping objects behind the cursor through the transparent menu.
• Reference: Use the magnifying glass to quickly check the objects referenced from the script without leaving the current inspector.
• Local level: Select an object and press the space bar to open a level pop-up window with parent and child items.
• Global level: Press Ctrl+F to open a global level pop-up window for you to quickly search and select scene objects.
• Sticky drag and drop: Drag references across objects without first pinning or locking the receiver inspector.
... and more! Quick Maximize, Quick Deselect, Preview Icons, and Hierarchical Creation. Welcome to learn more!