This resource can confuse your code and make it more difficult for the malicious person to reverse engineer your project. Designed for Unity, seamlessly linked to the build process.
The first priority of this resource package is to use it directly without additional steps. Other obfuscators may stop the game, while Beebyte's obfuscator will look for relevant Unity specific code that must be protected. The contents of the source file remain unchanged, while the obfuscation is only for compiled assemblies.
Function:
-Support IL2CPP
-Support assembly definition files (Unity 2017.3+)
-Delete the namespace without any conflicts
-Identify Unity related codes that are not allowed to change
-Rename Class †
-Rename Method
-Rename Parameter
-Rename Field
-Rename Attribute
-Rename Event
-String literal confusion
-Add false method
-Easily customize a lot with the Unity dashboard window
-Consistent name translation across multiple versions and developers
-Semantic security password naming convention for renaming members