Magica Cloth is a high-speed cloth simulation operated by Unity Job System + Burst compiler.
Both BoneCloth driven by Transform and MeshCloth driven by mesh are available.
describe
BoneCloth has added horizontal connection mode!
Subtract (flip) scaling added!
Runtime zoom function has been added!
Add a surface penetration/impactor penetration system!
Magic Cloth is a high-speed cloth simulation function operated by Unity Job System+Burst compiler.
[Features]
-Fast cloth simulation using Unity Job System+Burst compiler
-No native plug-ins.
-Applicable to all platforms except WebGL
-Implement BoneCloth driven by bone (deformation) and MeshCloth driven by mesh
-MeshCloth can also be used with skin meshes
-Easy setup through intuitive interface
-It can operate at a slow speed for a long time
-Provide complete source code