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角色/动画 Farming And Mining Pack UE虚幻农耕动画

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This pack contains an assortment of animations for holding and using a variety of mining and farming tools. There are four groups of animations, the first being for hoes and rakes, the second for a shovel, the third for a pickaxe or backhoe, and the fourth the axe. This means that all 3 hoe meshes, and the rake mesh, are made to use the same animations. And the pickaxe and backhoe also use the same animations for the most part.

These consist of idle animations.
Transition animations to move into action ready pose.
Action animations for digging or raking or such.
And then relax animations for returning to the idle position when done.
This doesn't cover all of the animations, but is the general structure most of them fall under.

There are also eight tools included in this pack, a triangle hoe, a square hoe, a hoola hoe, a rake, a shovel, a pickaxe, a backhoe, and an axe. There are 3 different texture sets for each of them, plus on extra for the axe , and the materials are set up to support some basic customization and options so you may be able to tweak them a bit further to match your needs.

NOTE: In order to fully use the animations, you will likely want to modify your meshes to have the Tool_R_Hand and Tool_R_Hand_Effect bones in them. Since if a bone was not included in a meshes skinning when imported, it will just ignore that bone even if it is present on the skeleton it's using in engine.

技术细节
Features:
This pack contains animations for using various types of farm or mining equipment, as well as the equipment itself.
A demo map with a farming character that is set up to perform digging or farming or cutting animations with simple commands, including a prepared animation blueprint and various set up montages to allow for you to quickly understand how the animations can go together or be set up and used. And as quickly as possible brought into your own projects.
A series of texture variations for visual options on the tools, to let them appear as an older or newer design, with some further customization parameters inbuilt into the included materials.
Scaled to Epic skeleton: Yes
Animated: Yes
Meshes: 20 static meshes (8 complete tool meshes, 12 tool part meshes), 1 skeletal mesh (mannequin modified with extra tool bones).
Texture Resolutions: 1K*4K through 4K*4K.
Number of Animations: 45+ main animations, plus 22 animations that can be used with an alternative idle pose if you want, these are mostly just transition animations, but going to/from a different idle pose with a more upright posture than the leaning over legs spread third person idle one the others transition to/from).



这个包包含各种各样的动画,用于持有和使用各种采矿和农业工具。有四组动画,第一组是关于锄和耙子的,第二组是关于铲子的,第三组是关于鹤嘴锄或反铲的,第四组是关于斧头的。这意味着所有3个hoe网格和rake网格都将使用相同的动画。而鹤嘴锄和反铲在大多数情况下也使用相同的动画。
这些由空闲动画组成。
转换动画以进入动作准备姿势。
挖掘或耙耙等动作动画。
然后放松动画,以便在完成后返回到空闲位置。
这并没有涵盖所有的动画,但这是大多数动画所属的一般结构。
这一包还包括八种工具,一把三角锄、一把方形锄、一只胡拉锄、一个耙子、一把铲子、一把镐、一把反铲和一把斧头。每种材质都有3个不同的纹理集,再加上斧头的额外纹理集,材质的设置支持一些基本的自定义和选项,因此您可以进一步调整它们以满足您的需求。

特征:
此包包含用于使用各种类型的农场或采矿设备以及设备本身的动画。
一个带有务农角色的演示地图,设置为通过简单的命令执行挖掘、务农或切割动画,包括准备好的动画蓝图和各种设置蒙太奇,使您能够快速了解如何组合或设置和使用动画。并尽快将其纳入您自己的项目中。
工具上视觉选项的一系列纹理变化,使其看起来像一个旧的或更新的设计,并在所包含的材料中内置一些进一步的自定义参数。
缩放为史诗级骨架:是
动画:是
网格:20个静态网格(8个完整的工具网格,12个工具零件网格),1个骨骼网格(用额外的工具骨骼修改的人体模型)。
纹理分辨率:1K*4K到4K*4K。
动画数量:45个以上的主动画,再加上22个可以与其他空闲姿势一起使用的动画(如果你愿意的话),这些大多只是过渡动画,但从不同的空闲姿势到另一个空闲姿势,其姿势比倾斜的腿更直立,第三人称空闲,其他人过渡到/f


Farming And Mining Pack




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