找回密码
 立即注册

完整项目 VR Interaction Framework 1.70 虚拟现实交互框架

本帖最后由 月亮弯弯 于 2022-9-18 16:09 编辑

18b056a2-5765-46e7-a2ae-646284f9_resized.jpg 5c50752b-9c37-4822-80cc-dfdaf33b_resized.jpg 7da7c948-8366-4968-b3ad-3ef25664_resized.jpg 8d0f5410-4634-4099-ad6d-e02d7120_resized.jpg 9a4728fd-b117-4887-a18f-088b6411_resized.jpg 44a95f2e-274d-493b-8fc9-22d6ca85_resized.jpg 77ebe22c-9324-41a8-b2a2-8b86281c_resized.jpg 515a2b09-be31-47b1-91f9-acd0fb0b_resized.jpg 760df5c9-2566-4aca-b6e2-e7f721a0_resized.jpg 885a709a-4544-4ec1-aa91-dcfdd97e_resized.jpg aba71568-b061-4d97-bc23-fac9ecb3_resized.jpg ccdb875f-0c05-4d20-9644-4eb7b918_resized.jpg dc5d510f-905f-4bf3-9516-fbb9fa2b_resized.jpg ecfeb09e-143d-40c7-ad15-d0a40ae4_resized.jpg fd0de2f8-d557-4dcb-8254-ceedb538_resized.jpg



历史版本索引:

VR Interaction Framework 1.721

VR Interaction Framework 1.73


With the VR interaction framework, you can easily create your own interactive objects and get started quickly.
The framework is specially designed and based on Oculus Quest. However, through Unity's XRInput system, it can be perfectly applied to Rift, HTC Vive and Windows WMR headwear devices. Some headwear devices may not be compatible with the Unity XR plug-in system, and may require SteamSDK registration input. If you are not sure whether specific devices are supported, please contact me or try the demo.
This resource contains examples of prefabricated components and assemblies. Some important features include:
-Physical Grasping and Throwing of Objects
-Buttons, knobs, levers, sliders, doors, joysticks, and other physically activated objects
-Smooth motion and transmission
-Support custom gestures
-Two handed weapon
-Customized PlayerController using Unity CharacterController (interchangeable with your own)
-Mountain climbing
World based custom UI system
Capture area - super modularization: making device plug-ins, inventory systems, etc
-Bow physics (arrows can be picked up and re shot)
-Gun handling/physics. The cartridge clip can be inserted and removed from the pistol, the slider can be pulled back, etc.
Two handed weapon with shotgun and rifle examples
-Handheld jet (similar to jet backpack, but can be held!)
-Grapple
-Slow down time
-An example of a basic inverse dynamic arm
-Gesture tracking demonstration - grasp objects with fingers and draw them by hand in the air
-Simple damage system with destructible objects


2022-9-18 16:03 上传
文件大小:
未知
下载次数:
0
附件售价:
7 金币  购买记录
VR Interaction Framework 1.70 VR Interaction Framework
本地下载 立即购买
您需要登录后才可以回帖 登录 | 立即注册