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完整项目 Tycoon Terrain 2.3.0 大亨类游戏运行时场景地形

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Main features: - Runtime world gen and terraforming - Road systems with pathfinding - General grid pathfinding (roads and/or terrain) - Resource production/consumption Runtime world gen and terraforming

Features:
- World generation using the Diamond-Square algorithm for heightmaps and Perlin noise for vegetation.
- Terraforming at runtime like you remember it!
- A basic building system
- Buildings can be set on a per tile basis what the ground should be under them: flat, leaning, sea etc.
- Roads
- Trees that can be cut down and will regrow at a rate you set up in the inspector
- Example scene with resource generating buildings
- A manual
- Works fast up to 128x128 tiles, after that large terraforming operations become slower. Works up to 512x512 tiles with reasonable speed. Try web demo above to see if performance is good enough for your requirements before purchasing!

2022-9-18 17:00 上传
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Tycoon Terrain 2.3.0 大亨类游戏运行时场景地形
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