FMETP STREAM 2.0 simplifies the workflow of live streaming without coding in Unity3D, which you can set it up and test in just 5 minutes.
Our “Encoder Module” fits many streaming scenarios. It can convert your Unity Game View, Webcam, Computer Desktop, In-Game Sound and Mic input into byte data.
This package includes “FM Network 1.0” with local streaming demo, and “FM Websocket 1.0” Internet streaming demo. Those two networking modules are optimised for Server-Clients connection type, which you can send data(string or byte[]) to Server/Others/All with single line command.
Beside, it’s also compatible with most of networking systems including PUN2, MIRROR, UNET…etc. As long as your networking systems support byte streaming, it should be compatible.