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编辑器/功能拓展 Smooth Sync 3.33 游戏网络平滑同步流量压缩工具

本帖最后由 月亮弯弯 于 2022-9-20 21:52 编辑

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历史版本索引:Smooth Sync 3.36



Simple drag and drop settings for UNet, PUN, PUN2, and Mirror. No coding required!

Smooth rigid bodies and deformations are easily achieved over the network. Just add the SmoothSyn script to any object and enjoy its smooth effect.

We are committed to improving NetworkTransform performance in all scenarios. Smooth Sync has greater flexibility in configuration. With less bandwidth, it provides you with more smooth and accurate object synchronization.

Suitable for synchronizing any moving object. Vehicles, role controllers, and even objects under physical control. It also has good effect under low transmission rate.

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Smooth Sync 3.33 游戏网络平滑同步流量压缩工具
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