function
● Perfect customer support (Unity 2017, 2018, 2019, 2020)
● Easy to use on mobile terminals (excellent performance on Android and iOS devices)
● 9 demonstration scenarios
● 2D dynamic lighting with soft shadows
● Support HDR light
● Incident handling - light impact
● User friendly mask and layer system
● Support tile map (2018.1 or higher)
● Support experimental isometric tile map (2018.2 or higher)
● Support super tile map editor (2018.1 or higher)
● Light based on image sprite texture
● Support 2D impactor (circle, box, capsule, polygon, edge)
● Support custom physical shapes
● Shape of concave convex polygon impactor
● Daytime shadows with sun angle
● Height of daytime shadows
● You can change many lighting settings in real time (e.g. darkness)
● Complete C # code API
● 2D Geometry Assistant API