Simple Traffic System allows for quick creation of waypoint based routes, that can be interconnected in a modular way, for AI cars to follow in your scene.
The simple transportation system supports the rapid creation of route points based on routes. These routes can be interconnected in a modular way to create traffic routes on the roads in the scene. The main logic is highly optimized through the new C # task system and Burst compiler to achieve multithreading.
AI traffic logic is processed by a single AI traffic controller that registers AI traffic vehicles. This is a data oriented logic structure, which supports AI logic to run in parallel tasks on all available kernels, thus reducing the CPU utilization on the main thread.