Function:
*Simulated ray transmission, including reflection, refraction, scattering, caustic approximation, shadow
*Fully dynamic waveform, with innovative "equalizer" style ripple creation
*Shallow Water - Light Scattering and Ripple Attenuation
*Submergence of underwater part
*Dynamic interaction between objects and water
*Simulating foam from ripples and coastline
*Flow to achieve horizontal movement of water volume
*Physical interface with simple buoyancy implementation and support for dynamic water physical2