MK Toon is an artist-friendly and feature-rich shader, which uses the concepts of physically based rendering to create an unique & stylized output.
MK Toon follows a physically based input to create a local antialiased & stylized output. Therefore you can adapt your concepts of physically based rendering onto the shader to create a physically correct, but stylized output! It can cover a wide variety of comprehensive art styles.
To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to achieve very customized & unique non-photorealistic visuals.
This shader is compatible with the Built-in and Universal Render Pipelines. The package includes standard and particles shader variations.